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Direktori : /home2/selectio/www/3-idiots/vendor/laravel/framework/src/Illuminate/Queue/ |
Current File : //home2/selectio/www/3-idiots/vendor/laravel/framework/src/Illuminate/Queue/WorkerOptions.php |
<?php namespace Illuminate\Queue; class WorkerOptions { /** * The name of the worker. * * @var int */ public $name; /** * The number of seconds to wait before retrying a job that encountered an uncaught exception. * * @var int */ public $backoff; /** * The maximum amount of RAM the worker may consume. * * @var int */ public $memory; /** * The maximum number of seconds a child worker may run. * * @var int */ public $timeout; /** * The number of seconds to wait in between polling the queue. * * @var int */ public $sleep; /** * The number of seconds to rest between jobs. * * @var int */ public $rest; /** * The maximum amount of times a job may be attempted. * * @var int */ public $maxTries; /** * Indicates if the worker should run in maintenance mode. * * @var bool */ public $force; /** * Indicates if the worker should stop when the queue is empty. * * @var bool */ public $stopWhenEmpty; /** * The maximum number of jobs to run. * * @var int */ public $maxJobs; /** * The maximum number of seconds a worker may live. * * @var int */ public $maxTime; /** * Create a new worker options instance. * * @param string $name * @param int $backoff * @param int $memory * @param int $timeout * @param int $sleep * @param int $maxTries * @param bool $force * @param bool $stopWhenEmpty * @param int $maxJobs * @param int $maxTime * @param int $rest * @return void */ public function __construct($name = 'default', $backoff = 0, $memory = 128, $timeout = 60, $sleep = 3, $maxTries = 1, $force = false, $stopWhenEmpty = false, $maxJobs = 0, $maxTime = 0, $rest = 0) { $this->name = $name; $this->backoff = $backoff; $this->sleep = $sleep; $this->rest = $rest; $this->force = $force; $this->memory = $memory; $this->timeout = $timeout; $this->maxTries = $maxTries; $this->stopWhenEmpty = $stopWhenEmpty; $this->maxJobs = $maxJobs; $this->maxTime = $maxTime; } }