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Direktori : /home2/selectio/www/3-idiots/public/assets/back-end/js/chart.js.extensions/ |
Current File : /home2/selectio/www/3-idiots/public/assets/back-end/js/chart.js.extensions/chartjs-extensions.js |
/* * Chart.JS Extension * @version: 1.0.0 (Mon, 25 Nov 2019) * @requires: Chart.js * @author: HtmlStream * @event-namespace: Chart.JS Extension * @license: Htmlstream Libraries (https://htmlstream.com/) * Copyright 2019 Htmlstream */ function detectRadius(r, h, w, i) { if (typeof r === 'object') { if (r[i] > h / 2) { r[i] = h / 2; } if (r[i] > w / 2) { r[i] = w / 2; } return r[i]; } else { if (r > h / 2) { r = h / 2; } if (r > w / 2) { r = w / 2; } return r; } } window.Chart.elements.Rectangle.prototype.draw = function () { var ctx = this._chart.ctx, vm = this._view, left, right, top, bottom, signX, signY, borderSkipped, borderWidth, defaults = { options: { cornerRadius: 0 } }, dataSettings = $(this._chart.canvas).attr('data-hs-chartjs-options') ? JSON.parse($(this._chart.canvas).attr('data-hs-chartjs-options')) : {}, settings = $.extend(true, dataSettings.type, defaults, dataSettings); borderWidth = vm.borderWidth; if (!vm.horizontal) { // bar left = vm.x - vm.width / 2; right = vm.x + vm.width / 2; top = vm.y; bottom = vm.base; signX = 1; signY = bottom > top ? 1 : -1; borderSkipped = vm.borderSkipped || 'bottom'; } else { // horizontal bar left = vm.base; right = vm.x; top = vm.y - vm.height / 2; bottom = vm.y + vm.height / 2; signX = right > left ? 1 : -1; signY = 1; borderSkipped = vm.borderSkipped || 'left'; } // Canvas doesn't allow us to stroke inside the width so we can // adjust the sizes to fit if we're setting a stroke on the line if (borderWidth) { // borderWidth shold be less than bar width and bar height. var barSize = Math.min(Math.abs(left - right), Math.abs(top - bottom)); borderWidth = borderWidth > barSize ? barSize : borderWidth; var halfStroke = borderWidth / 2; // Adjust borderWidth when bar top position is near vm.base(zero). var borderLeft = left + (borderSkipped !== 'left' ? halfStroke * signX : 0); var borderRight = right + (borderSkipped !== 'right' ? -halfStroke * signX : 0); var borderTop = top + (borderSkipped !== 'top' ? halfStroke * signY : 0); var borderBottom = bottom + (borderSkipped !== 'bottom' ? -halfStroke * signY : 0); // not become a vertical line? if (borderLeft !== borderRight) { top = borderTop; bottom = borderBottom; } // not become a horizontal line? if (borderTop !== borderBottom) { left = borderLeft; right = borderRight; } } ctx.beginPath(); ctx.fillStyle = vm.backgroundColor; ctx.strokeStyle = vm.borderColor; ctx.lineWidth = borderWidth; // Corner points, from bottom-left to bottom-right clockwise // | 1 2 | // | 0 3 | var corners = [ [left, bottom], [left, top], [right, top], [right, bottom] ]; // Find first (starting) corner with fallback to 'bottom' var borders = ['bottom', 'left', 'top', 'right'], startCorner = borders.indexOf(borderSkipped, 0); if (startCorner === -1) { startCorner = 0; } function cornerAt(index) { return corners[(startCorner + index) % 4]; } // Draw rectangle from 'startCorner' var corner = cornerAt(0), radius, nextCornerId, nextCorner, width, height, x, y; ctx.moveTo(corner[0], corner[1]); for (var i = 1; i < 4; i++) { corner = cornerAt(i); nextCornerId = i + 1; if (nextCornerId === 4) { nextCornerId = 0; } nextCorner = cornerAt(nextCornerId); width = corners[2][0] - corners[1][0]; height = corners[0][1] - corners[1][1]; x = corners[1][0]; y = corners[1][1]; radius = settings.options.cornerRadius; // Fix radius being too large ctx.moveTo(x + detectRadius(radius, height, width, typeof radius === 'object' ? 0 : null), y); ctx.lineTo(x + width - detectRadius(radius, height, width, typeof radius === 'object' ? 0 : null), y); ctx.quadraticCurveTo(x + width, y, x + width, y + detectRadius(radius, height, width, typeof radius === 'object' ? 0 : null)); ctx.lineTo(x + width, y + height - detectRadius(radius, height, width, typeof radius === 'object' ? 1 : null)); ctx.quadraticCurveTo(x + width, y + height, x + width - detectRadius(radius, height, width, typeof radius === 'object' ? 1 : null), y + height); ctx.lineTo(x + detectRadius(radius, height, width, typeof radius === 'object' ? 2 : null), y + height); ctx.quadraticCurveTo(x, y + height, x, y + height - detectRadius(radius, height, width, typeof radius === 'object' ? 0 : null)); ctx.lineTo(x, y + detectRadius(radius, height, width, typeof radius === 'object' ? 3 : null)); ctx.quadraticCurveTo(x, y, x + detectRadius(radius, height, width, typeof radius === 'object' ? 3 : null), y); } ctx.fill(); if (borderWidth) { ctx.stroke(); } };