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exports : root)[i] = a[i];\n\t}\n})(self, function() {\nreturn ","\nconst listener = require('listener');\nconst debug = require('debug');\n\n// Global variable for debug.js\nglobal.DAF_DEBUG = false;\n\n/**\n * This class is used as an initialization, defining the basic settings\n * and implementing the functionality of disabling autofill.\n */\nclass DisableAutoFill {\n\n    constructor(setting) {\n\n        // Default settings.\n        this.setting = {\n            'form': null,\n            'fields': [],\n            'asterisk': '●',\n            'debug': false,\n            'callback': null,\n        };\n        \n        Object.keys(this.setting).forEach(key => {\n            if (typeof setting[key] !== 'undefined') {\n                this.setting[key] = setting[key];\n            }\n        });\n    }\n\n    init() {\n\n        debug('info', 'DisableAutoFill.js is initialized.');\n\n        // Extends native Array.\n        // This method will be used in handler.js\n        Array.prototype.insert = function (index, item) {\n            this.splice(index, 0, item);\n        };\n\n        let form = this.setting.form;\n        let fields = this.setting.fields;\n        let asterisk = this.setting.asterisk;\n        let callback = this.setting.callback;\n\n        if (this.setting.debug) {\n            DAF_DEBUG = true;\n        }\n\n        // Magic happens here.\n        listener(form, fields, asterisk, callback);\n    }\n}\n\nmodule.exports = DisableAutoFill;","'use strict';\n\n /**\n * Print colorful messages to the browser console. \n * For debugging purpose.\n *\n * @param {string} level   The level.\n * @param {string} message The message.\n * @param {mixed}  data    The data.\n * @return null\n */\nfunction debug(level, message, data) {\n    let c1, c2, c3, msg;\n    let print = false;\n\n    // DAF_DEBUG is defined at DisableAutoFill.js\n    if (typeof DAF_DEBUG !== 'undefined') {\n        print = DAF_DEBUG;\n    }\n\n    switch (level) {\n        case 'error':\n            c1 = 'color: #e60012';\n            c2 = 'color: #c55f67';\n            break;\n        case 'info':\n            c1 = 'color: #00a0e9';\n            c2 = 'color: #458ca2';\n            break;\n        case 'warning':\n            c1 = 'color: #eb6100';\n            c2 = 'color: #c09374';\n            break;\n        case 'debug':\n            c1 = 'color: #920783';\n            c2 = 'color: #8957a1';\n            break;\n        default:\n            return null;\n    }\n    c3 = 'color: #333333';\n\n    msg = '%c[' + level + '] %cDAF: %c' + message;\n\n    if (print) {\n        // Hide line number and source URL.\n        setTimeout(console.log.bind(console, msg, c1, c2, c3));\n\n        if (typeof data !== 'undefined' && data !== null) {\n            setTimeout(console.log(data));\n        }\n    }\n}\n\nmodule.exports = debug;\n","'use strict';\n\nconst randomizer = require('randomizer');\nconst debug = require('debug');\n\n// Those variables are used as module scope containers.\nvar originalValue = [];\nvar tempValue = [];\nvar length = [];\n\n/**\n * Handler function handle the DOM is triggered.\n *\n * @param {object} obj      The DOM element.\n * @param {orject} event    The listening event.\n * @param {string} asterisk The asterisk symbol.\n * @param {string} action   The randomizer's action. Option: randomize, restore\n */\nfunction handler(obj, event, asterisk, action) {\n\n    if (!obj.id) {\n        // Create a radom string for this DOM's id, if the id doesn't exist.\n        obj.id = Math.random().toString(36).substring(5);\n    }\n\n    if (!originalValue.hasOwnProperty(obj.id)) {\n        // Defind a empty array for this random id string.\n        // We'd like to store the original value for restore it later.\n        originalValue[obj.id] = [];\n    }\n\n    let orig = originalValue[obj.id];\n\n    tempValue[obj.id] = obj.value;\n    let temp = tempValue[obj.id];\n\n    length[obj.id] = temp.length;\n    let len = length[obj.id];\n\n    // Get current keyup character position.\n    let currKeyupPos = obj.selectionStart;\n\n    for (let i = 0; i < len; i++) {\n        if (temp[i] !== asterisk) {\n            orig[i] = temp[i];\n        }\n    }\n\n    if (len < orig.length) {\n        var diff = orig.length - len;\n\n        var key = event.keyCode || event.charCode;\n\n        // Check if last keypress was backspace or delete\n        if (key == 8 || key == 46) {\n            orig.splice(currKeyupPos, diff);\n        }\n        // User highlighted and overwrote a portion of the password\n        else {\n            orig.splice(currKeyupPos - 1, diff + 1);\n            orig.insert(currKeyupPos - 1, temp[currKeyupPos - 1]);\n        }\n    }\n\n    // Mark password as asterrisk symbols.\n    obj.value = temp.replace(/./g, asterisk);\n\n    // Let's randomize the name attribute, preventing Chrome from remembering filled data.\n    // We will resotre the real data back when performing form submission.\n    let ran = randomizer(obj, orig);\n\n    if (action === 'randomize') {\n        ran.randomize();\n    } else if (action === 'restore') {\n        ran.restore();\n    }\n\n    debug('debug', 'Current keyup position: ' + currKeyupPos);\n    debug('debug', 'Password length: ' + len);\n    debug('debug', 'Password: ', orig);\n}\n\nmodule.exports = handler;\n","(function($) {\n\n    var disableautofill = require('./DisableAutoFill');\n\n    /**\n     * Core function\n     */\n    $.fn.disableAutoFill = function(options) {\n        var settings = $.extend(\n            {}, \n            $.fn.disableAutoFill.defaults, \n            options\n        );\n\n        settings.form = '#' + this.attr('id');\n\n        var daf = new disableautofill(settings);\n        daf.init();\n    };\n\n    $.fn.disableAutoFill.defaults = {\n        'fields': [],\n        'asterisk': '●',\n        'debug': false,\n        'callback': null,\n    };\n\n})(jQuery);\n","'use strict';\n\nconst debug = require('debug');\nconst handler = require('handler');\n\n /**\n * Event listener for password fields.\n * We'd like to hide the original password string with symbol characters.\n *\n * @param {string}   form     The form's .class or #id\n * @param {array}    fields   A collecition of the DOMs' .class or #id\n * @param {string}   asterisk The asterisk symbol. (option)\n * @param {function} callback Generally the form validator.\n * @return null\n */\nfunction listener(form, fields, asterisk, callback) {\n    let formDom = null;\n\n    let getDom = text => {\n\n        // text is a string of \"class\".\n        if (text.indexOf('.') == 0) {\n            return document.getElementsByClassName(\n                text.substring(1)\n            )[0];\n\n         // text is a string of \"id\".\n        } else if (text.indexOf('#') == 0) {\n            return document.getElementById(\n                text.substring(1)\n            );\n        }\n    };\n\n    formDom = getDom(form);\n\n    if (formDom !== null) {\n        formDom.addEventListener('keyup', event => {\n            fields.forEach((field, i) => {\n                let fieldDom = {};\n                fieldDom[i] = getDom(field);\n\n                if (typeof fieldDom[i] !== 'undefined') {\n                    debug('info', 'Keyup event ' + i + ' is triggered!');\n                    handler(fieldDom[i], event, asterisk, 'randomize');\n                } else {\n                    debug('warning', 'The field called \"' + field + '\" is not found.');\n                }\n            });\n        });\n\n        formDom.addEventListener('submit', event => {\n            event.preventDefault();\n\n            let restorePassword = new Promise((resolve, reject) => {\n                fields.forEach((field, i) => {\n                    let fieldDom = {};\n                    fieldDom[i] = getDom(field);\n    \n                    if (typeof fieldDom[i] !== 'undefined') {\n                        handler(fieldDom[i], event, asterisk, 'restore');\n                        return resolve();\n                    } else {\n                        debug('warning', 'The field called \"' + field + '\" is not found.');\n                        return reject();\n                    }\n                });\n            });\n\n            if (typeof callback === 'function') {\n                restorePassword.then(() => {\n                    // Once restore the password successfully, run callback function to check the form.\n                    if (callback(formDom)) {\n                       formDom.submit();\n                    } else {\n                        debug('warning', 'Callback returned false.');\n                    }\n                });\n            } else {\n                restorePassword.then(() => {\n                    formDom.submit();\n                });\n            }\n        });\n\n    } else {\n        debug('warning', 'Form element \"' + form + '\" not found.');\n    }\n    return null;\n}\n\nmodule.exports = listener;\n","'use strict';\n\n// Those variables are used as module scope containers, for using on both methods.\nvar origName = {};\nvar tempName = {};\n\n/**\n * Randomize or recover the name attribute.\n *\n * @param {object} object        The DOM.\n * @param {array}  originalValue The original password.\n */\nfunction randomizer(object, originalValue) {\n   \n\n    let _instance = {};\n\n    let obj = object;\n    let orig = originalValue;\n\n    /**\n     * ramdomize\n     *\n     * Add random chars on \"name\" attribute to avid Browser remember what you submitted before.\n     */\n    _instance.randomize = function() {\n        let id = obj.id;\n        let randomName = Math.random().toString(36).replace(/[^a-z]+/g, '');\n\n        if (!origName[id]) {\n            origName[id] = obj.name;\n        }\n\n        if (tempName[origName[id]]) {\n            obj.name = tempName[origName[id]];\n        } else {\n            obj.name = randomName;\n            tempName[origName[id]] = randomName;\n        }\n    };\n\n    /**\n     * resote\n     *\n     * Remove random chars on \"name\" attribute, so we can submit correct data then.\n     * Restore password from star signs to original input password.\n     */\n    _instance.restore = function() {\n        obj.name = origName[obj.id];\n        obj.value = orig.join('');\n    };\n\n    return _instance;\n}\n\nmodule.exports = randomizer;\n","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tif(__webpack_module_cache__[moduleId]) {\n\t\treturn __webpack_module_cache__[moduleId].exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","__webpack_require__.g = (function() {\n\tif (typeof globalThis === 'object') return globalThis;\n\ttry {\n\t\treturn this || new Function('return this')();\n\t} catch (e) {\n\t\tif (typeof window === 'object') return 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