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Direktori : /opt/alt/alt-nodejs11/root/lib/node_modules/npm/node_modules.bundled/tar/lib/ |
Current File : //opt/alt/alt-nodejs11/root/lib/node_modules/npm/node_modules.bundled/tar/lib/parse.js |
'use strict' // this[BUFFER] is the remainder of a chunk if we're waiting for // the full 512 bytes of a header to come in. We will Buffer.concat() // it to the next write(), which is a mem copy, but a small one. // // this[QUEUE] is a Yallist of entries that haven't been emitted // yet this can only get filled up if the user keeps write()ing after // a write() returns false, or does a write() with more than one entry // // We don't buffer chunks, we always parse them and either create an // entry, or push it into the active entry. The ReadEntry class knows // to throw data away if .ignore=true // // Shift entry off the buffer when it emits 'end', and emit 'entry' for // the next one in the list. // // At any time, we're pushing body chunks into the entry at WRITEENTRY, // and waiting for 'end' on the entry at READENTRY // // ignored entries get .resume() called on them straight away const warner = require('./warn-mixin.js') const path = require('path') const Header = require('./header.js') const EE = require('events') const Yallist = require('yallist') const maxMetaEntrySize = 1024 * 1024 const Entry = require('./read-entry.js') const Pax = require('./pax.js') const zlib = require('minizlib') const Buffer = require('./buffer.js') const gzipHeader = Buffer.from([0x1f, 0x8b]) const STATE = Symbol('state') const WRITEENTRY = Symbol('writeEntry') const READENTRY = Symbol('readEntry') const NEXTENTRY = Symbol('nextEntry') const PROCESSENTRY = Symbol('processEntry') const EX = Symbol('extendedHeader') const GEX = Symbol('globalExtendedHeader') const META = Symbol('meta') const EMITMETA = Symbol('emitMeta') const BUFFER = Symbol('buffer') const QUEUE = Symbol('queue') const ENDED = Symbol('ended') const EMITTEDEND = Symbol('emittedEnd') const EMIT = Symbol('emit') const UNZIP = Symbol('unzip') const CONSUMECHUNK = Symbol('consumeChunk') const CONSUMECHUNKSUB = Symbol('consumeChunkSub') const CONSUMEBODY = Symbol('consumeBody') const CONSUMEMETA = Symbol('consumeMeta') const CONSUMEHEADER = Symbol('consumeHeader') const CONSUMING = Symbol('consuming') const BUFFERCONCAT = Symbol('bufferConcat') const MAYBEEND = Symbol('maybeEnd') const WRITING = Symbol('writing') const ABORTED = Symbol('aborted') const DONE = Symbol('onDone') const noop = _ => true module.exports = warner(class Parser extends EE { constructor (opt) { opt = opt || {} super(opt) if (opt.ondone) this.on(DONE, opt.ondone) else this.on(DONE, _ => { this.emit('prefinish') this.emit('finish') this.emit('end') this.emit('close') }) this.strict = !!opt.strict this.maxMetaEntrySize = opt.maxMetaEntrySize || maxMetaEntrySize this.filter = typeof opt.filter === 'function' ? opt.filter : noop // have to set this so that streams are ok piping into it this.writable = true this.readable = false this[QUEUE] = new Yallist() this[BUFFER] = null this[READENTRY] = null this[WRITEENTRY] = null this[STATE] = 'begin' this[META] = '' this[EX] = null this[GEX] = null this[ENDED] = false this[UNZIP] = null this[ABORTED] = false if (typeof opt.onwarn === 'function') this.on('warn', opt.onwarn) if (typeof opt.onentry === 'function') this.on('entry', opt.onentry) } [CONSUMEHEADER] (chunk, position) { const header = new Header(chunk, position, this[EX], this[GEX]) if (header.nullBlock) this[EMIT]('nullBlock') else if (!header.cksumValid) this.warn('invalid entry', header) else if (!header.path) this.warn('invalid: path is required', header) else { const type = header.type if (/^(Symbolic)?Link$/.test(type) && !header.linkpath) this.warn('invalid: linkpath required', header) else if (!/^(Symbolic)?Link$/.test(type) && header.linkpath) this.warn('invalid: linkpath forbidden', header) else { const entry = this[WRITEENTRY] = new Entry(header, this[EX], this[GEX]) if (entry.meta) { if (entry.size > this.maxMetaEntrySize) { entry.ignore = true this[EMIT]('ignoredEntry', entry) this[STATE] = 'ignore' } else if (entry.size > 0) { this[META] = '' entry.on('data', c => this[META] += c) this[STATE] = 'meta' } } else { this[EX] = null entry.ignore = entry.ignore || !this.filter(entry.path, entry) if (entry.ignore) { this[EMIT]('ignoredEntry', entry) this[STATE] = entry.remain ? 'ignore' : 'begin' } else { if (entry.remain) this[STATE] = 'body' else { this[STATE] = 'begin' entry.end() } if (!this[READENTRY]) { this[QUEUE].push(entry) this[NEXTENTRY]() } else this[QUEUE].push(entry) } } } } } [PROCESSENTRY] (entry) { let go = true if (!entry) { this[READENTRY] = null go = false } else if (Array.isArray(entry)) this.emit.apply(this, entry) else { this[READENTRY] = entry this.emit('entry', entry) if (!entry.emittedEnd) { entry.on('end', _ => this[NEXTENTRY]()) go = false } } return go } [NEXTENTRY] () { do {} while (this[PROCESSENTRY](this[QUEUE].shift())) if (!this[QUEUE].length) { // At this point, there's nothing in the queue, but we may have an // entry which is being consumed (readEntry). // If we don't, then we definitely can handle more data. // If we do, and either it's flowing, or it has never had any data // written to it, then it needs more. // The only other possibility is that it has returned false from a // write() call, so we wait for the next drain to continue. const re = this[READENTRY] const drainNow = !re || re.flowing || re.size === re.remain if (drainNow) { if (!this[WRITING]) this.emit('drain') } else re.once('drain', _ => this.emit('drain')) } } [CONSUMEBODY] (chunk, position) { // write up to but no more than writeEntry.blockRemain const entry = this[WRITEENTRY] const br = entry.blockRemain const c = (br >= chunk.length && position === 0) ? chunk : chunk.slice(position, position + br) entry.write(c) if (!entry.blockRemain) { this[STATE] = 'begin' this[WRITEENTRY] = null entry.end() } return c.length } [CONSUMEMETA] (chunk, position) { const entry = this[WRITEENTRY] const ret = this[CONSUMEBODY](chunk, position) // if we finished, then the entry is reset if (!this[WRITEENTRY]) this[EMITMETA](entry) return ret } [EMIT] (ev, data, extra) { if (!this[QUEUE].length && !this[READENTRY]) this.emit(ev, data, extra) else this[QUEUE].push([ev, data, extra]) } [EMITMETA] (entry) { this[EMIT]('meta', this[META]) switch (entry.type) { case 'ExtendedHeader': case 'OldExtendedHeader': this[EX] = Pax.parse(this[META], this[EX], false) break case 'GlobalExtendedHeader': this[GEX] = Pax.parse(this[META], this[GEX], true) break case 'NextFileHasLongPath': case 'OldGnuLongPath': this[EX] = this[EX] || Object.create(null) this[EX].path = this[META].replace(/\0.*/, '') break case 'NextFileHasLongLinkpath': this[EX] = this[EX] || Object.create(null) this[EX].linkpath = this[META].replace(/\0.*/, '') break /* istanbul ignore next */ default: throw new Error('unknown meta: ' + entry.type) } } abort (msg, error) { this[ABORTED] = true this.warn(msg, error) this.emit('abort', error) this.emit('error', error) } write (chunk) { if (this[ABORTED]) return // first write, might be gzipped if (this[UNZIP] === null && chunk) { if (this[BUFFER]) { chunk = Buffer.concat([this[BUFFER], chunk]) this[BUFFER] = null } if (chunk.length < gzipHeader.length) { this[BUFFER] = chunk return true } for (let i = 0; this[UNZIP] === null && i < gzipHeader.length; i++) { if (chunk[i] !== gzipHeader[i]) this[UNZIP] = false } if (this[UNZIP] === null) { const ended = this[ENDED] this[ENDED] = false this[UNZIP] = new zlib.Unzip() this[UNZIP].on('data', chunk => this[CONSUMECHUNK](chunk)) this[UNZIP].on('error', er => this.abort(er.message, er)) this[UNZIP].on('end', _ => { this[ENDED] = true this[CONSUMECHUNK]() }) this[WRITING] = true const ret = this[UNZIP][ended ? 'end' : 'write' ](chunk) this[WRITING] = false return ret } } this[WRITING] = true if (this[UNZIP]) this[UNZIP].write(chunk) else this[CONSUMECHUNK](chunk) this[WRITING] = false // return false if there's a queue, or if the current entry isn't flowing const ret = this[QUEUE].length ? false : this[READENTRY] ? this[READENTRY].flowing : true // if we have no queue, then that means a clogged READENTRY if (!ret && !this[QUEUE].length) this[READENTRY].once('drain', _ => this.emit('drain')) return ret } [BUFFERCONCAT] (c) { if (c && !this[ABORTED]) this[BUFFER] = this[BUFFER] ? Buffer.concat([this[BUFFER], c]) : c } [MAYBEEND] () { if (this[ENDED] && !this[EMITTEDEND] && !this[ABORTED] && !this[CONSUMING]) { this[EMITTEDEND] = true const entry = this[WRITEENTRY] if (entry && entry.blockRemain) { const have = this[BUFFER] ? this[BUFFER].length : 0 this.warn('Truncated input (needed ' + entry.blockRemain + ' more bytes, only ' + have + ' available)', entry) if (this[BUFFER]) entry.write(this[BUFFER]) entry.end() } this[EMIT](DONE) } } [CONSUMECHUNK] (chunk) { if (this[CONSUMING]) { this[BUFFERCONCAT](chunk) } else if (!chunk && !this[BUFFER]) { this[MAYBEEND]() } else { this[CONSUMING] = true if (this[BUFFER]) { this[BUFFERCONCAT](chunk) const c = this[BUFFER] this[BUFFER] = null this[CONSUMECHUNKSUB](c) } else { this[CONSUMECHUNKSUB](chunk) } while (this[BUFFER] && this[BUFFER].length >= 512 && !this[ABORTED]) { const c = this[BUFFER] this[BUFFER] = null this[CONSUMECHUNKSUB](c) } this[CONSUMING] = false } if (!this[BUFFER] || this[ENDED]) this[MAYBEEND]() } [CONSUMECHUNKSUB] (chunk) { // we know that we are in CONSUMING mode, so anything written goes into // the buffer. Advance the position and put any remainder in the buffer. let position = 0 let length = chunk.length while (position + 512 <= length && !this[ABORTED]) { switch (this[STATE]) { case 'begin': this[CONSUMEHEADER](chunk, position) position += 512 break case 'ignore': case 'body': position += this[CONSUMEBODY](chunk, position) break case 'meta': position += this[CONSUMEMETA](chunk, position) break /* istanbul ignore next */ default: throw new Error('invalid state: ' + this[STATE]) } } if (position < length) { if (this[BUFFER]) this[BUFFER] = Buffer.concat([chunk.slice(position), this[BUFFER]]) else this[BUFFER] = chunk.slice(position) } } end (chunk) { if (!this[ABORTED]) { if (this[UNZIP]) this[UNZIP].end(chunk) else { this[ENDED] = true this.write(chunk) } } } })