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><DIV
CLASS="SECT1"
><H1
CLASS="SECT1"
><A
NAME="STORAGE-PAGE-LAYOUT"
>56.6. Database Page Layout</A
></H1
><P
>This section provides an overview of the page format used within
<SPAN
CLASS="PRODUCTNAME"
>PostgreSQL</SPAN
> tables and indexes.<A
NAME="AEN99971"
HREF="#FTN.AEN99971"
><SPAN
CLASS="footnote"
>[1]</SPAN
></A
>
Sequences and <ACRONYM
CLASS="ACRONYM"
>TOAST</ACRONYM
> tables are formatted just like a regular table.</P
><P
>In the following explanation, a
<I
CLASS="FIRSTTERM"
>byte</I
>
is assumed to contain 8 bits.  In addition, the term
<I
CLASS="FIRSTTERM"
>item</I
>
refers to an individual data value that is stored on a page.  In a table,
an item is a row; in an index, an item is an index entry.</P
><P
>Every table and index is stored as an array of <I
CLASS="FIRSTTERM"
>pages</I
> of a
fixed size (usually 8 kB, although a different page size can be selected
when compiling the server).  In a table, all the pages are logically
equivalent, so a particular item (row) can be stored in any page.  In
indexes, the first page is generally reserved as a <I
CLASS="FIRSTTERM"
>metapage</I
>
holding control information, and there can be different types of pages
within the index, depending on the index access method.</P
><P
><A
HREF="storage-page-layout.html#PAGE-TABLE"
>Table 56-2</A
> shows the overall layout of a page.
There are five parts to each page.</P
><DIV
CLASS="TABLE"
><A
NAME="PAGE-TABLE"
></A
><P
><B
>Table 56-2. Overall Page Layout</B
></P
><TABLE
BORDER="1"
CLASS="CALSTABLE"
><COL><COL><THEAD
><TR
><TH
>Item</TH
><TH
>Description</TH
></TR
></THEAD
><TBODY
><TR
><TD
>PageHeaderData</TD
><TD
>24 bytes long. Contains general information about the page, including
free space pointers.</TD
></TR
><TR
><TD
>ItemIdData</TD
><TD
>Array of (offset,length) pairs pointing to the actual items.
4 bytes per item.</TD
></TR
><TR
><TD
>Free space</TD
><TD
>The unallocated space. New item pointers are allocated from the start
of this area, new items from the end.</TD
></TR
><TR
><TD
>Items</TD
><TD
>The actual items themselves.</TD
></TR
><TR
><TD
>Special space</TD
><TD
>Index access method specific data. Different methods store different
data. Empty in ordinary tables.</TD
></TR
></TBODY
></TABLE
></DIV
><P
>&#13;  The first 24 bytes of each page consists of a page header
  (PageHeaderData). Its format is detailed in <A
HREF="storage-page-layout.html#PAGEHEADERDATA-TABLE"
>Table 56-3</A
>. The first two fields track the most
  recent WAL entry related to this page. Next is a 2-byte field
  containing flag bits. This is followed by three 2-byte integer fields
  (<TT
CLASS="STRUCTFIELD"
>pd_lower</TT
>, <TT
CLASS="STRUCTFIELD"
>pd_upper</TT
>,
  and <TT
CLASS="STRUCTFIELD"
>pd_special</TT
>). These contain byte offsets
  from the page start to the start
  of unallocated space, to the end of unallocated space, and to the start of
  the special space.
  The next 2 bytes of the page header,
  <TT
CLASS="STRUCTFIELD"
>pd_pagesize_version</TT
>, store both the page size
  and a version indicator.  Beginning with
  <SPAN
CLASS="PRODUCTNAME"
>PostgreSQL</SPAN
> 8.3 the version number is 4;
  <SPAN
CLASS="PRODUCTNAME"
>PostgreSQL</SPAN
> 8.1 and 8.2 used version number 3;
  <SPAN
CLASS="PRODUCTNAME"
>PostgreSQL</SPAN
> 8.0 used version number 2;
  <SPAN
CLASS="PRODUCTNAME"
>PostgreSQL</SPAN
> 7.3 and 7.4 used version number 1;
  prior releases used version number 0.
  (The basic page layout and header format has not changed in most of these
  versions, but the layout of heap row headers has.)  The page size
  is basically only present as a cross-check; there is no support for having
  more than one page size in an installation.
  The last field is a hint that shows whether pruning the page is likely
  to be profitable: it tracks the oldest un-pruned XMAX on the page.

 </P
><DIV
CLASS="TABLE"
><A
NAME="PAGEHEADERDATA-TABLE"
></A
><P
><B
>Table 56-3. PageHeaderData Layout</B
></P
><TABLE
BORDER="1"
CLASS="CALSTABLE"
><COL><COL><COL><COL><THEAD
><TR
><TH
>Field</TH
><TH
>Type</TH
><TH
>Length</TH
><TH
>Description</TH
></TR
></THEAD
><TBODY
><TR
><TD
>pd_lsn</TD
><TD
>XLogRecPtr</TD
><TD
>8 bytes</TD
><TD
>LSN: next byte after last byte of xlog record for last change
   to this page</TD
></TR
><TR
><TD
>pd_tli</TD
><TD
>uint16</TD
><TD
>2 bytes</TD
><TD
>TimeLineID of last change (only its lowest 16 bits)</TD
></TR
><TR
><TD
>pd_flags</TD
><TD
>uint16</TD
><TD
>2 bytes</TD
><TD
>Flag bits</TD
></TR
><TR
><TD
>pd_lower</TD
><TD
>LocationIndex</TD
><TD
>2 bytes</TD
><TD
>Offset to start of free space</TD
></TR
><TR
><TD
>pd_upper</TD
><TD
>LocationIndex</TD
><TD
>2 bytes</TD
><TD
>Offset to end of free space</TD
></TR
><TR
><TD
>pd_special</TD
><TD
>LocationIndex</TD
><TD
>2 bytes</TD
><TD
>Offset to start of special space</TD
></TR
><TR
><TD
>pd_pagesize_version</TD
><TD
>uint16</TD
><TD
>2 bytes</TD
><TD
>Page size and layout version number information</TD
></TR
><TR
><TD
>pd_prune_xid</TD
><TD
>TransactionId</TD
><TD
>4 bytes</TD
><TD
>Oldest unpruned XMAX on page, or zero if none</TD
></TR
></TBODY
></TABLE
></DIV
><P
>  All the details can be found in
  <TT
CLASS="FILENAME"
>src/include/storage/bufpage.h</TT
>.
 </P
><P
>&#13;  Following the page header are item identifiers
  (<TT
CLASS="TYPE"
>ItemIdData</TT
>), each requiring four bytes.
  An item identifier contains a byte-offset to
  the start of an item, its length in bytes, and a few attribute bits
  which affect its interpretation.
  New item identifiers are allocated
  as needed from the beginning of the unallocated space.
  The number of item identifiers present can be determined by looking at
  <TT
CLASS="STRUCTFIELD"
>pd_lower</TT
>, which is increased to allocate a new identifier.
  Because an item
  identifier is never moved until it is freed, its index can be used on a
  long-term basis to reference an item, even when the item itself is moved
  around on the page to compact free space.  In fact, every pointer to an
  item (<TT
CLASS="TYPE"
>ItemPointer</TT
>, also known as
  <TT
CLASS="TYPE"
>CTID</TT
>) created by
  <SPAN
CLASS="PRODUCTNAME"
>PostgreSQL</SPAN
> consists of a page number and the
  index of an item identifier.

 </P
><P
>&#13;  The items themselves are stored in space allocated backwards from the end
  of unallocated space.  The exact structure varies depending on what the
  table is to contain. Tables and sequences both use a structure named
  <TT
CLASS="TYPE"
>HeapTupleHeaderData</TT
>, described below.

 </P
><P
>&#13;  The final section is the <SPAN
CLASS="QUOTE"
>"special section"</SPAN
> which can
 contain anything the access method wishes to store.  For example,
  b-tree indexes store links to the page's left and right siblings,
  as well as some other data relevant to the index structure.
  Ordinary tables do not use a special section at all (indicated by setting
  <TT
CLASS="STRUCTFIELD"
>pd_special</TT
> to equal the page size).

 </P
><P
>&#13;  All table rows are structured in the same way. There is a fixed-size
  header (occupying 23 bytes on most machines), followed by an optional null
  bitmap, an optional object ID field, and the user data. The header is
  detailed
  in <A
HREF="storage-page-layout.html#HEAPTUPLEHEADERDATA-TABLE"
>Table 56-4</A
>.  The actual user data
  (columns of the row) begins at the offset indicated by
  <TT
CLASS="STRUCTFIELD"
>t_hoff</TT
>, which must always be a multiple of the MAXALIGN
  distance for the platform.
  The null bitmap is
  only present if the <I
CLASS="FIRSTTERM"
>HEAP_HASNULL</I
> bit is set in
  <TT
CLASS="STRUCTFIELD"
>t_infomask</TT
>. If it is present it begins just after
  the fixed header and occupies enough bytes to have one bit per data column
  (that is, <TT
CLASS="STRUCTFIELD"
>t_natts</TT
> bits altogether). In this list of bits, a
  1 bit indicates not-null, a 0 bit is a null.  When the bitmap is not
  present, all columns are assumed not-null.
  The object ID is only present if the <I
CLASS="FIRSTTERM"
>HEAP_HASOID</I
> bit
  is set in <TT
CLASS="STRUCTFIELD"
>t_infomask</TT
>.  If present, it appears just
  before the <TT
CLASS="STRUCTFIELD"
>t_hoff</TT
> boundary.  Any padding needed to make
  <TT
CLASS="STRUCTFIELD"
>t_hoff</TT
> a MAXALIGN multiple will appear between the null
  bitmap and the object ID.  (This in turn ensures that the object ID is
  suitably aligned.)

 </P
><DIV
CLASS="TABLE"
><A
NAME="HEAPTUPLEHEADERDATA-TABLE"
></A
><P
><B
>Table 56-4. HeapTupleHeaderData Layout</B
></P
><TABLE
BORDER="1"
CLASS="CALSTABLE"
><COL><COL><COL><COL><THEAD
><TR
><TH
>Field</TH
><TH
>Type</TH
><TH
>Length</TH
><TH
>Description</TH
></TR
></THEAD
><TBODY
><TR
><TD
>t_xmin</TD
><TD
>TransactionId</TD
><TD
>4 bytes</TD
><TD
>insert XID stamp</TD
></TR
><TR
><TD
>t_xmax</TD
><TD
>TransactionId</TD
><TD
>4 bytes</TD
><TD
>delete XID stamp</TD
></TR
><TR
><TD
>t_cid</TD
><TD
>CommandId</TD
><TD
>4 bytes</TD
><TD
>insert and/or delete CID stamp (overlays with t_xvac)</TD
></TR
><TR
><TD
>t_xvac</TD
><TD
>TransactionId</TD
><TD
>4 bytes</TD
><TD
>XID for VACUUM operation moving a row version</TD
></TR
><TR
><TD
>t_ctid</TD
><TD
>ItemPointerData</TD
><TD
>6 bytes</TD
><TD
>current TID of this or newer row version</TD
></TR
><TR
><TD
>t_infomask2</TD
><TD
>uint16</TD
><TD
>2 bytes</TD
><TD
>number of attributes, plus various flag bits</TD
></TR
><TR
><TD
>t_infomask</TD
><TD
>uint16</TD
><TD
>2 bytes</TD
><TD
>various flag bits</TD
></TR
><TR
><TD
>t_hoff</TD
><TD
>uint8</TD
><TD
>1 byte</TD
><TD
>offset to user data</TD
></TR
></TBODY
></TABLE
></DIV
><P
>   All the details can be found in
   <TT
CLASS="FILENAME"
>src/include/access/htup.h</TT
>.
 </P
><P
>&#13;  Interpreting the actual data can only be done with information obtained
  from other tables, mostly <TT
CLASS="STRUCTNAME"
>pg_attribute</TT
>. The
  key values needed to identify field locations are
  <TT
CLASS="STRUCTFIELD"
>attlen</TT
> and <TT
CLASS="STRUCTFIELD"
>attalign</TT
>.
  There is no way to directly get a
  particular attribute, except when there are only fixed width fields and no
  null values. All this trickery is wrapped up in the functions
  <I
CLASS="FIRSTTERM"
>heap_getattr</I
>, <I
CLASS="FIRSTTERM"
>fastgetattr</I
>
  and <I
CLASS="FIRSTTERM"
>heap_getsysattr</I
>.

 </P
><P
>&#13;  To read the data you need to examine each attribute in turn. First check
  whether the field is NULL according to the null bitmap. If it is, go to
  the next. Then make sure you have the right alignment.  If the field is a
  fixed width field, then all the bytes are simply placed. If it's a
  variable length field (attlen = -1) then it's a bit more complicated.
  All variable-length data types share the common header structure
  <TT
CLASS="TYPE"
>struct varlena</TT
>, which includes the total length of the stored
  value and some flag bits.  Depending on the flags, the data can be either
  inline or in a <ACRONYM
CLASS="ACRONYM"
>TOAST</ACRONYM
> table;
  it might be compressed, too (see <A
HREF="storage-toast.html"
>Section 56.2</A
>).

 </P
></DIV
><H3
CLASS="FOOTNOTES"
>Notes</H3
><TABLE
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CLASS="FOOTNOTES"
WIDTH="100%"
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><TD
ALIGN="LEFT"
VALIGN="TOP"
WIDTH="5%"
><A
NAME="FTN.AEN99971"
HREF="storage-page-layout.html#AEN99971"
><SPAN
CLASS="footnote"
>[1]</SPAN
></A
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
WIDTH="95%"
><P
>    Actually, index access methods need not use this page format.
    All the existing index methods do use this basic format,
    but the data kept on index metapages usually doesn't follow
    the item layout rules.
  </P
></TD
></TR
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